Technical

Deep Fake

AI-generated content appearing falsely authentic.

Definitions (47)

Audio or visual media that have been digitally created, altered, or synthesized such that the result would falsely appear to a reasonable person to be an authentic recording of an actual event, excluding only minor modifications (e.g., brightness/contrast adjustments or background noise removal).

Digitally generated or altered audiovisual material (often produced using generative AI techniques) that fabricates or modifies a person's appearance, voice, or actions such that the resulting recording would reasonably be perceived as authentic; treated by the statute as a form of materially deceptive content when used to mislead voters.

Synthetic or manipulated audio, image, or video content produced using artificial intelligence that depicts events, statements, or scenarios that did not occur, with particular emphasis on content intended to deceive viewers about its authenticity. AB 2885 directs an evaluation of deepfake impacts on government operations, businesses, and residents.

An image, video, audio, or multimedia AI-generated content that falsely appears to be authentic or truthful and which features a depiction of an individual appearing to say or do something the individual did not say or do; the presence of a deepfake triggers mandatory disclosure and potential prohibitions under the Act.

Any image, audio and/or video content fabricated or manipulated—typically via AI, VR or AR—so as to create the appearance that a person said or did things they did not in reality say or do, particularly where consent is absent.

Any form of media (images, audio, or video) that falsely depicts a person's speech, conduct, appearance, or participation in events through the use of artificial intelligence, machine learning algorithms, or generative AI systems, producing realistic but inauthentic representations intended to appear genuine.

A subtype of synthetic content characterized by high-fidelity AI-generated or AI-manipulated audio or visual media that depicts a real, identifiable person and is capable of realistically representing that person’s likeness, voice, or actions in a manner that can be used to mislead or harm.

Any image, audio recording, or video recording created or manipulated with the use of artificial intelligence or other digital technology that is so realistic a reasonable person would believe it depicts the speech or conduct of an actual individual who did not in fact engage in the speech or conduct.

AI-driven synthetic or manipulated audio, image or video content that realistically imitates a real person's appearance, voice, gestures or behaviour, often by mixing authentic personal data with generated elements. The Note uses this term to describe the class of synthetic-media risks that can impact privacy, reputation and security.

A common term used in the Act to refer to advanced technological false personation records; synthetic audio, video, or image content that convincingly portrays a person engaging in speech or activity they did not actually perform, created primarily by technical processes. The Act treats deepfakes as subject to disclosure, provenance, and enforcement rules.

Content that appears authentic and produces a false or misleading impression about real persons, events, or facts, typically through synthetic generation or significant algorithmic alteration, and which the Act targets for detection and provenance labeling.

While the law uses 'materially deceptive audio or visual media,' a deepfake generally refers to videos, images, or audio files generated or manipulated by artificial intelligence to realistically depict something that did not actually occur.

A portmanteau of 'deep learning' and 'fake,' referring to synthetic media in which a person in an existing image or video is replaced with someone else's likeness, often using artificial intelligence.

A deepfake is a type of synthetic media where a person's likeness in an existing image or video is replaced with that of someone else, or an entirely new image is generated, using artificial intelligence. SB 926 specifically targets sexually explicit deepfakes created without consent.

Deepfakes are images, audio recordings, or videos altered through artificial intelligence or other digital means. They misrepresent someone as saying or doing something they did not. In the context of SB 981, this specifically refers to sexually explicit content and non-consensual intimate imagery.

Artificial intelligence-generated content, including video, audio, or images, that falsely depicts a person's appearance, action, or speech.

Deepfakes are artificial intelligence-generated images, audio, or video that manipulate or fabricate a person's likeness or actions, making it appear as though they said or did something they did not. These are often used to spread misinformation or harm reputations.

A deepfake is a type of synthetic media created using artificial intelligence, particularly deep learning algorithms, to generate realistic but fabricated audio or video content. It typically involves superimposing existing images or video onto source images or video, often to make it appear as though a person is speaking or acting in a way they never did.

A portmanteau of "deep learning" and "fake," referring to synthetic media in which a person in an existing image or video is replaced with someone else's likeness, or their voice is mimicked, using powerful artificial intelligence techniques. Deepfakes are often used to create realistic but fabricated content.

A deepfake is defined as a video, film, sound recording, electronic image, or photograph that is not an original recording of an actual occurrence and is so realistic that a reasonable person would believe it depicts speech or conduct of a depicted individual, with its production substantially dependent on technical means.

An image, video, or audio recording that has been intentionally and deceptively altered or generated by artificial intelligence or machine learning technology to create a realistic but false depiction of a person's appearance, speech, or actions.

A common term for 'digitization,' referring to videos, images, or audio files generated or manipulated by artificial intelligence or other computer-generated means to realistically portray something that did not actually occur.

AI-generated content or synthetic media that depicts a candidate or political party with the intent to injure the reputation of the candidate or party or otherwise deceive a voter, or that falsely appears to be authentic or truthful. It refers to an image, audio recording, or video recording created or altered by artificial intelligence or other digital technology to create a realistic but false image, audio, or video.

Deepfake is a specific application of synthetic media, typically involving sophisticated AI techniques to create highly realistic but fabricated videos or audio recordings. These are often used to depict individuals saying or doing things they never did, with the intent to deceive or mislead, particularly in political contexts.

A deepfake is a video, audio, or any other media of a person where their face, body, or voice has been digitally altered. This alteration makes them appear to be someone else, or to be saying or doing something they have never actually said or done. Such synthetic media can be highly convincing and are often used for deceptive purposes.

A video, audio, or any other media of a person in which his or her face, body, or voice has been digitally altered so that he or she appears to be someone else, he or she appears to be saying something that he or she has never said, or he or she appears to be doing something that he or she has never done.

Deepfakes are synthetic media in which a person in an existing image or video is replaced with someone else's likeness. They are created using powerful artificial intelligence techniques, often with malicious intent to spread misinformation or deceive.

A colloquial term for synthetic media, referring to highly realistic but fabricated or manipulated media, often created using artificial intelligence.

Any video, audio recording, motion picture film, electronic image, or photograph digitally altered or created by artificial intelligence with the intent to deceive, which depicts an individual's image or voice that did not occur in reality, and in which the individual's appearance is a result of digitization or artificial intelligence. This definition, while broadly applicable, is contextually used within North Dakota's legislative efforts to address AI-generated deceptive content.

Deepfakes are highly realistic, AI-generated or manipulated videos, images, or audio recordings that depict individuals saying or doing things they never did. They are created using deep learning techniques, often for malicious purposes like fraud, impersonation, or misinformation.

Deepfakes are highly realistic, yet fabricated, visual, audio, or video content created using artificial intelligence, often depicting individuals in situations or uttering statements that never occurred. In the context of elections, they are used to mislead voters or damage a candidate's reputation.

For the purposes of this Act, a 'deepfake' is defined as any image, audio recording, or video recording created or manipulated with the use of artificial intelligence or other digital technology. This manipulated content must either appear to a reasonable person to depict a real individual saying or doing something that did not actually occur in reality, or provide a reasonable person with a fundamentally different understanding or impression of the actual events. This definition is critical as it establishes a standard of realism and potential for deception that the manipulated media must meet to fall under the Act's purview, ensuring that only genuinely misleading content is targeted.

A deepfake is a form of synthetic media where a person's image or voice is digitally manipulated or generated using artificial intelligence, often to create realistic but fabricated videos, audio, or images. The ELVIS Act aims to protect individuals from unauthorized deepfakes involving their voice or likeness.

Synthetic media in which a person in an existing image or video is replaced with someone else's likeness using artificial intelligence. The GenA.I. Sandbox addresses the threat of deepfake scams as part of its anti-fraud focus.

Synthetic media, often video or audio, created using artificial intelligence to realistically depict a person saying or doing something that they did not actually say or do, often used for deceptive purposes.

A portmanteau of "deep learning" and "fake," referring to synthetic media in which a person in an existing image or video is replaced with someone else's likeness, or where audio is manipulated to simulate a person's voice, often with malicious intent to deceive.

Deepfake is a portmanteau of "deep learning" and "fake," referring to synthetic media in which a person in an existing image or video is replaced with someone else's likeness. These are typically created using artificial intelligence and machine learning techniques, making them highly convincing and difficult to distinguish from authentic content, especially when used for malicious purposes like non-consensual intimate forgeries.

DEFIANCE Act of 2025Definition 37 of 47

Artificially created or manipulated audio or video content that impersonates a candidate for elected office engaging in speech or depicting a candidate engaging in actions or speech in which the candidate did not in fact engage. This applies when a reasonable person would believe the depicted individual's speech or conduct is authentic.

A deepfake is a form of synthetic media where a person in an existing image, video, or audio recording is replaced with someone else's likeness or voice using artificial intelligence. These highly realistic manipulations can be difficult to distinguish from authentic content and are often used for malicious or unauthorized purposes.

A term referring to realistic digital imitations of an individual's voice, face, likeness, or performance, generated by artificial intelligence, often used for malicious purposes like identity theft or fraud.

A type of artificial intelligence-generated image or video that superimposes the likeness of one person onto another, or creates an entirely synthetic depiction, making it appear as though they are doing or saying something they never did. In the context of HB 119, it refers to explicit content.

Deepfakes are artificial intelligence-generated or manipulated media that can create highly realistic but fabricated images, audio, or video. They are often used to falsely depict individuals saying or doing things they never did, particularly in the context of nonconsensual intimate imagery.

A deepfake refers to a synthetic media, typically a video or image, that has been digitally manipulated or generated by artificial intelligence to depict an identifiable person performing actions or saying things they never did. In the context of this Act, it falls under the definition of a 'computer generated image' within the broader term 'image'.

Deepfakes are artificial intelligence-generated or manipulated media that superimpose the likeness of one person onto another, or create entirely synthetic images or videos. They are often used to create realistic but fabricated content, including nonconsensual intimate images or child sexual abuse material.

An Act concerning crimes, punishment and criminal procedure; modifying elements in the crimes of sexual exploitation of a child, unlawful transmission of a visual depiction of a child and breach of privacy; prohibiting certain acts related to visual depictions in which the person depicted is indistinguishable from a real child, morphed from a real child's image or generated without any actual child involvement; providing an exception for cable services in the crime of breach of privacy; prohibiting dissemination of certain items that appear to depict or purport to depict an identifiable person; relating to affidavits or sworn testimony in support of probable cause; requiring such information to be made available to law enforcement; relating to search and seizure; requiring the statement of facts sufficient to show probable cause justifying a search warrant to be made by a law enforcement officer; relating to release prior to trial; requiring that certain prior convictions be considered when bond is being set for certain sex offenses; specifying minimum requirements and conditions for such bond; relating to appearance bonds; requiring warrants for failure to appear to be given to sureties; allowing bond forfeiture to be set aside in certain circumstances if a surety can show that the defendant was deported from the United States; requiring remission in certain circumstances; prohibiting a compensated surety from making a loan for certain portions of the minimum appearance bond premium required; amending K.S.A. 21-5510, 21-5611, 22-2302, 22-2502, 22-2802, 22-2803 and 22-2807 and K.S.A. 2024 Supp. 21-6101 and 22-2809b and repealing the existing sections.Definition 45 of 47

A deepfake is AI-generated or manipulated image, audio, or video content that closely resembles existing persons, objects, places, entities, or events, and would falsely appear to a person to be authentic or truthful. It must meet criteria of high resemblance, plausible existence of the subject, and capacity to deceive regarding authenticity.

Synthetic media generated or manipulated using artificial intelligence, often to create realistic but fabricated images, audio, or video.